II. CLARIFYING STATEMENTS
(Rules II)
(Rules II)
(This makes it clear that a person executing "the greatest," i.e., a person who jumps up catches the disc, and throws it before s/he lands, can not call a time out while in mid-air.)
(This amendment is technical in nature, and makes the wording more accurate as to how the game is currently played.)
(This change clarifies what happens when a player intercepts the disc and accidentally drops it when (or before) s/he hits the ground. In such an instance, the disc goes to the defender's team, and the play is considered as though it were a block. This is the way we already play, although the rules were not clear. The definitions added in section II also come into play here.)
(This FINALLY clears up the long standing contradiction between XV.5 -- the third ground contact rule -- and the fact that this rule requires a pivot foot in order to throw. We simply make an explicit exception in that case. It also makes clear that "the greatest" is legal.)
7. A defensive player who establishes possession of the
disc becomes the thrower, but may not throw the disc before
s/he establishes a legal pivot foot. To do so is a travelling
violation.
(And this section finally defines when a defensive person
becomes an offensive person. It also makes clear that the
"third ground contact rule" does not apply to a defensive
person--s/he must have a pivot foot. Additionally, a
"defensive greatest" would be a travelling violation.)
(This section is not needed anymore, because of our new
definitions in section II.)
5. If the receiver is running or jumping as s/he catches the
disc, the receiver may throw a pass before the third ground
contact after catching the disc without coming to a complete
stop; however, change in direction or increase in speed while
in possession of the disc is a travelling violation*.
(This makes more clear the conditions under which an
offensive player does not have to establish a pivot foot
without travelling, and also makes it clear that "the greatest"
is a legal play.)
[10. First ground contact determines possession. The ground
can cause an incomplete pass, resulting in a turnover.]
(We have finally deleted what is probably the worst written
rule in Ultimate. The problem is not only that no one plays
that way, but the two sentences themselves contradict each
other. Suppose a receiver lays out in the endzone, catches
the disc, smashes to the ground, and drops it. Everyone
plays that as a turnover. And, in fact, the second sentence
in this clause says it's a turnover, but the first sentence
above says that receiver has possession. Not only that, but
the first sentence contradicts the old XV.3 rule which says
that possession is determined by sustained contact with a
non-spinning disc. With our new definitions in section II, we
can get rid of this.)
(This answers the question of where to start play when a
player making "the greatest", leaps out of bounds, and
because of a foul, gets the disc back and must restart play.)
XV. THE RECEIVER
(Rules XV)
(Rules XV)
[3. The receiver gains possession by demonstrating
sustained contact with a non-spinning disc.] XIX. CLARIFYING STATEMENTS ON
FOULS, VIOLATIONS AND PICKS
(Rules XIX)
(Rules XIX)
8. Should a foul or violation result in possession reverting
to a thrower who was airborne while releasing the disc, play
shall be restarted at the point on the playing field proper
closest to the location from which the throw was made.